Dateinstallation {
	{ DB_G10-013.gsb >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\DB_G10-013.gsb }
	{ DB_G10-013.txt >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\DB_G10-013.txt }
	{ DB_G10-013.ini >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\DB_G10-013.ini }
	{ OBB_G10-004.gsb >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\OBB_G10-004.gsb }
	{ OBB_G10-004.txt >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\OBB_G10-004.txt }
	{ OBB_G10-004.ini >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\OBB_G10-004.ini }
	{ OBB_G10-005.gsb >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\OBB_G10-005.gsb }
	{ OBB_G10-005.txt >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\OBB_G10-005.txt }
	{ OBB_G10-005.ini >> Resourcen\Rollmaterial\Schiene\Gueterwaggons\OBB_G10-005.ini }
	{ dbg10013.mod2 >> Resourcen\Modelle\VR1\Roll\Gwag\dbg10013.mod2 }
	{ rad337.mod2 >> Resourcen\Modelle\VR1\Roll\Gwag\rad337.mod2 }
	{ obbg10004.mod2 >> Resourcen\Modelle\VR1\Roll\Gwag\obbg10004.mod2 }
	{ obbg10005.mod2 >> Resourcen\Modelle\VR1\Roll\Gwag\obbg10005.mod2 }
	{ 5337.dds >> Resourcen\Parallels\5337.dds }
}

Texturskript {
	{ 5337 >> Textur{	id(5337)	name(5337)	automipmap()	billboarding()	magfilter(1)	minfilter(5)	} }
}
