Dateinstallation{
{ NBS_Grundmodelle.anl3 >> Resourcen\Anlagen\NBS_Grundmodelle\NBS_Grundmodelle.anl3 }
{ NBS_GrundmodelleB.bmp >> Resourcen\Anlagen\NBS_Grundmodelle\NBS_GrundmodelleB.bmp }
{ NBS_GrundmodelleF.bmp >> Resourcen\Anlagen\NBS_Grundmodelle\NBS_GrundmodelleF.bmp }
{ NBS_GrundmodelleH.bmp >> Resourcen\Anlagen\NBS_Grundmodelle\NBS_GrundmodelleH.bmp }
{ NBS_GrundmodelleT.bmp >> Resourcen\Anlagen\NBS_Grundmodelle\NBS_GrundmodelleT.bmp }
{ 0442.dds >> Resourcen\Parallels\0442.dds }
{ 0447.dds >> Resourcen\Parallels\0447.dds }
{ 0448.dds >> Resourcen\Parallels\0448.dds }
{ 0450.dds >> Resourcen\Parallels\0450.dds }
{ 0451.dds >> Resourcen\Parallels\0451.dds }
{ 0452.dds >> Resourcen\Parallels\0452.dds }
{ 0454.dds >> Resourcen\Parallels\0454.dds }
{ 0600.dds >> Resourcen\Parallels\0600.dds }
{ 0619.dds >> Resourcen\Parallels\0619.dds }
{ 0640.dds >> Resourcen\Parallels\0640.dds }
{ 1099.dds >> Resourcen\Parallels\1099.dds }
{ 1103.dds >> Resourcen\Parallels\1103.dds }
{ 1104.dds >> Resourcen\Parallels\1104.dds }
{ 1112.dds >> Resourcen\Parallels\1112.dds }
{ DB_Nah_Bpmbkz_291-8_vr.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_Nah_Bpmbkz_291-8_vr.gsb }
{ DB_Nah_Bpmbkz_291-8_vr.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_Nah_Bpmbkz_291-8_vr.ini }
{ DB_Nah_Bpmbkz_291-8_vr.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_Nah_Bpmbkz_291-8_vr.txt }
{ DB_RE200_ABvmsz_184.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_ABvmsz_184.gsb }
{ DB_RE200_ABvmsz_184.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_ABvmsz_184.ini }
{ DB_RE200_ABvmsz_184.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_ABvmsz_184.txt }
{ DB_RE200_Bpmbdzf_296.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_Bpmbdzf_296.gsb }
{ DB_RE200_Bpmbdzf_296.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_Bpmbdzf_296.ini }
{ DB_RE200_Bpmbdzf_296.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_Bpmbdzf_296.txt }
{ DB_RE200_Bpmz_295.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_Bpmz_295.gsb }
{ DB_RE200_Bpmz_295.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_Bpmz_295.ini }
{ DB_RE200_Bpmz_295.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RE200_Bpmz_295.txt }
{ gh2_DB_Bpmbkz_291-8_vr.mod2 >> Resourcen\Modelle\GH2\DB_IC_ice\Bpmbkz_291_vr\gh2_DB_Bpmbkz_291-8_vr.mod2 }
{ gh2_DB_ABvmsz_184_vr.mod2 >> Resourcen\Modelle\GH2\DB_IC_ice\ABvmsz_184_vr\gh2_DB_ABvmsz_184_vr.mod2 }
{ gh2_DB_Bpmbdzf_296-3_vr.mod2 >> Resourcen\Modelle\GH2\DB_IC_ice\Bpmbdzf_296_vr\gh2_DB_Bpmbdzf_296-3_vr.mod2 }
{ gh2_DB_Bpmz_295_vr.mod2 >> Resourcen\Modelle\GH2\DB_IC_ice\Bpmz_295_vr\gh2_DB_Bpmz_295_vr.mod2 }
{ gh2_Dg_725LFedSlDf_sw.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_725LFedSlDf_sw.mod2 }
{ gh2_Dg_MD_522_braun.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_MD_522_braun.mod2 }
{ gh2_Dg_MD_522_schwarz.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_MD_522_schwarz.mod2 }
}
Texturskript{
{ 0442 >> Textur{ id(442) name(0442) automipmap() magfilter(1) minfilter(1) } }
{ 0447 >> Textur{ id(447) name(0447) automipmap() repeat_s() magfilter(1) minfilter(1) } }
{ 0448 >> Textur{ id(448) name(0448) automipmap() magfilter(1) minfilter(1) } }
{ 0450 >> Textur{ id(450) name(0450) automipmap() repeat_s() magfilter(1) minfilter(1) } }
{ 0451 >> Textur{ id(451) name(0451) automipmap() magfilter(1) minfilter(1) } }
{ 0452 >> Textur{ id(452) name(0452) automipmap() billboarding() magfilter(1) minfilter(1) } }
{ 0454 >> Textur{ id(454) name(0454) automipmap() billboarding() magfilter(1) minfilter(1) } }
{ 0600 >> Textur{ id(600) name(0600) automipmap() billboarding() magfilter(1) minfilter(1) } }
{ 0619 >> Textur{ id(619) name(0619) automipmap() billboarding() magfilter(1) minfilter(1) } }
{ 0640 >> Textur{ id(640) name(0640) automipmap() billboarding() magfilter(1) minfilter(1) } }
{ 1099 >> Textur{ id(1099) name(1099) automipmap() repeat_t() magfilter(1) minfilter(1) } }
{ 1103 >> Textur{ id(1103) name(1103) automipmap() billboarding() magfilter(1) minfilter(1) }}
{ 1104 >> Textur{ id(1104) name(1104) automipmap() billboarding() magfilter(1) minfilter(1) }}
{ 1112 >> Textur{ id(1112) name(1112) automipmap() billboarding() magfilter(1) minfilter(1) } }
}