Dateinstallation{
  { SBB_RIC_Bcm_IV-grn.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bcm_IV-grn.gsb }
  { SBB_RIC_Bcm_IV-grn.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bcm_IV-grn.ini }
  { SBB_RIC_Bcm_IV-grn.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bcm_IV-grn.txt }
  { SBB_RIC_Bpm_V-1.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bpm_V-1.gsb }
  { SBB_RIC_Bpm_V-1.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bpm_V-1.ini }
  { SBB_RIC_Bpm_V-1.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bpm_V-1.txt }
  { SBB_RIC_Bpm_V-2.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bpm_V-2.gsb }
  { SBB_RIC_Bpm_V-2.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bpm_V-2.ini }
  { SBB_RIC_Bpm_V-2.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\SBB_RIC_Bpm_V-2.txt }
  { gh2_Dg_SBB_RIC.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_SBB_RIC.mod2 }
  { gh2_RIC_Bcm_IV-grn.mod2 >> Resourcen\Modelle\GH2\SBB_RIC\Bm\gh2_RIC_Bcm_IV-grn.mod2 }
  { gh2_DreieckL_rot.mod2 >> Resourcen\Modelle\GH2\SBB_RIC\Bpm\gh2_DreieckL_rot.mod2 }
  { gh2_DreieckR_rot.mod2 >> Resourcen\Modelle\GH2\SBB_RIC\Bpm\gh2_DreieckR_rot.mod2 }
  { gh2_RIC_Bpm_V-1.mod2 >> Resourcen\Modelle\GH2\SBB_RIC\Bpm\gh2_RIC_Bpm_V-1.mod2 }
  { gh2_RIC_Bpm_V-2.mod2 >> Resourcen\Modelle\GH2\SBB_RIC\Bpm\gh2_RIC_Bpm_V-2.mod2 }
  { 0443.dds >> Resourcen\Parallels\0443.dds }
  { 0447.dds >> Resourcen\Parallels\0447.dds }
  { 0450.dds >> Resourcen\Parallels\0450.dds }
  { 0451.dds >> Resourcen\Parallels\0451.dds }
  { 0595.dds >> Resourcen\Parallels\0595.dds }
  { 0596.dds >> Resourcen\Parallels\0596.dds }
  { 0600.dds >> Resourcen\Parallels\0600.dds }
  { 0640.dds >> Resourcen\Parallels\0640.dds }
}
Texturskript{
  { 443 >> Textur{ id(443) name(0443) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 447 >> Textur{ id(447) name(0447) automipmap() repeat_s() magfilter(1) minfilter(1) }}
  { 450 >> Textur{ id(450) name(0450) automipmap() repeat_s() magfilter(1) minfilter(1) }}
  { 451 >> Textur{ id(451) name(0451) automipmap() repeat_s() magfilter(1) minfilter(1) }}
  { 595 >> Textur{ id(595) name(0595) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 596 >> Textur{ id(596) name(0596) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 600 >> Textur{ id(600) name(0600) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 640 >> Textur{ id(640) name(0640) automipmap() billboarding() magfilter(1) minfilter(1) }}
}
