Dateinstallation{
  { DB_RoLa_Bcm_247.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RoLa_Bcm_247.gsb }
  { DB_RoLa_Bcm_247.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RoLa_Bcm_247.ini }
  { DB_RoLa_Bcm_247.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RoLa_Bcm_247.txt }
  { DB_RoLa_Bocmrl_255.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RoLa_Bocmrl_255.gsb }
  { DB_RoLa_Bocmrl_255.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RoLa_Bocmrl_255.ini }
  { DB_RoLa_Bocmrl_255.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_RoLa_Bocmrl_255.txt }
  { gh2_RoLa_Bcm_247.mod2 >> Resourcen\Modelle\GH2\DB_UIC5\Bcm_247\gh2_RoLa_Bcm_247.mod2 }
  { gh2_RoLa_Bocmrl_255.mod2 >> Resourcen\Modelle\GH2\DB_UIC5\Bcm_247\gh2_RoLa_Bocmrl_255.mod2 }
  { gh2_Dg_MD_UIC.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_MD_UIC.mod2 }
  { gh2_Dg_MD_UIC_Gr.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_MD_UIC_Gr.mod2 }
  { 0441.dds >> Resourcen\Parallels\0441.dds }
  { 0443.dds >> Resourcen\Parallels\0443.dds }
  { 0445.dds >> Resourcen\Parallels\0445.dds }
  { 0446.dds >> Resourcen\Parallels\0446.dds }
  { 0447.dds >> Resourcen\Parallels\0447.dds }
  { 0448.dds >> Resourcen\Parallels\0448.dds }
  { 0451.dds >> Resourcen\Parallels\0451.dds }
  { 0587.dds >> Resourcen\Parallels\0587.dds }
  { 0600.dds >> Resourcen\Parallels\0600.dds }
  { 0640.dds >> Resourcen\Parallels\0640.dds }
}
Texturskript{
  { 441 >> Textur{ id(441) name(0441) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 443 >> Textur{ id(443) name(0443) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 445 >> Textur{ id(445) name(0445) automipmap() repeat_t() magfilter(1) minfilter(1) }}
  { 446 >> Textur{ id(446) name(0446) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 447 >> Textur{ id(447) name(0447) automipmap() repeat_s() magfilter(1) minfilter(1) }}
  { 448 >> Textur{ id(448) name(0448) automipmap() magfilter(1) minfilter(1) }}
  { 451 >> Textur{ id(451) name(0451) automipmap() magfilter(1) minfilter(1) }}
  { 587 >> Textur{ id(587) name(0587) automipmap() billboarding() repeat_s() magfilter(1) minfilter(1) }}
  { 600 >> Textur{ id(600) name(0600) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 640 >> Textur{ id(640) name(0640) automipmap() billboarding() magfilter(1) minfilter(1) }}
}
