Dateinstallation{
  { DB_Pop_Bm_232_blau.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_Pop_Bm_232_blau.gsb }
  { DB_Pop_Bm_232_blau.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_Pop_Bm_232_blau.ini }
  { DB_Pop_Bm_232_blau.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_Pop_Bm_232_blau.txt }
  { gh2_Pop_Bm_232_blau.mod2 >> Resourcen\Modelle\GH2\DB_Pop\Bm_232_blau\gh2_Pop_Bm_232_blau.mod2 }
  { gh2_Dg_MD_UIC.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_MD_UIC.mod2 }
  { gh2_Dg_MD_UIC_Gr.mod2 >> Resourcen\Modelle\GH2\gh2_Dg_MD_UIC_Gr.mod2 }
  { 0441.dds >> Resourcen\Parallels\0441.dds }
  { 0443.dds >> Resourcen\Parallels\0443.dds }
  { 0446.dds >> Resourcen\Parallels\0446.dds }
  { 0447.dds >> Resourcen\Parallels\0447.dds }
  { 0451.dds >> Resourcen\Parallels\0451.dds }
  { 0600.dds >> Resourcen\Parallels\0600.dds }
  { 0601.dds >> Resourcen\Parallels\0601.dds }
  { 0621.dds >> Resourcen\Parallels\0621.dds }
}
Texturskript{
  { 441 >> Textur{ id(441) name(0441) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 443 >> Textur{ id(443) name(0443) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 446 >> Textur{ id(446) name(0446) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 447 >> Textur{ id(447) name(0447) automipmap() repeat_s() magfilter(1) minfilter(1) }}
  { 451 >> Textur{ id(451) name(0451) automipmap() magfilter(1) minfilter(1) }}
  { 600 >> Textur{ id(600) name(0600) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 601 >> Textur{ id(601) name(0601) automipmap() billboarding() magfilter(1) minfilter(1) }}
  { 621 >> Textur{ id(621) name(0621) automipmap() billboarding() magfilter(1) minfilter(1) }}
}
