Dateinstallation {
	{ DBAG_146_560_8.gsb >> Resourcen\Rollmaterial\Schiene\Lokomotiven\DBAG_146_560_8.gsb }
	{ DBAG_146_560_8.txt >> Resourcen\Rollmaterial\Schiene\Lokomotiven\DBAG_146_560_8.txt }
	{ DBAG_146_560_8.ini >> Resourcen\Rollmaterial\Schiene\Lokomotiven\DBAG_146_560_8.ini }
	{ DB_IC2-1Klasse.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-1Klasse.gsb }
	{ DB_IC2-1Klasse.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-1Klasse.txt }
	{ DB_IC2-1Klasse.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-1Klasse.ini }
	{ DB_IC2-2Klasse.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-2Klasse.gsb }
	{ DB_IC2-2Klasse.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-2Klasse.txt }
	{ DB_IC2-2Klasse.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-2Klasse.ini }
	{ DB_IC2-Stw.gsb >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-Stw.gsb }
	{ DB_IC2-Stw.txt >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-Stw.txt }
	{ DB_IC2-Stw.ini >> Resourcen\Rollmaterial\Schiene\Personenwaggons\DB_IC2-Stw.ini }
	{ 146560.mod2 >> Resourcen\Modelle\VR1\Roll\ELok\146560\146560.mod2 }
	{ drehgest.mod2 >> Resourcen\Modelle\VR1\Roll\ELok\146560\drehgest.mod2 }
	{ trad.mod2 >> Resourcen\Modelle\VR1\Roll\ELok\146560\trad.mod2 }
	{ streur2.mod2 >> Resourcen\Modelle\VR1\Roll\ELok\streur2.mod2 }
	{ streor2.mod2 >> Resourcen\Modelle\VR1\Roll\ELok\streor2.mod2 }
	{ strswsil.mod2 >> Resourcen\Modelle\VR1\Roll\ELok\strswsil.mod2 }
	{ dbic21klass.mod2 >> Resourcen\Modelle\VR1\Roll\Wagen\dbic21klass.mod2 }
	{ ic2dreh.mod2 >> Resourcen\Modelle\VR1\Roll\Wagen\ic2dreh.mod2 }
	{ dbic22klass.mod2 >> Resourcen\Modelle\VR1\Roll\Wagen\dbic22klass.mod2 }
	{ dbic2stw.mod2 >> Resourcen\Modelle\VR1\Roll\Wagen\dbic2stw.mod2 }
	{ IC2.rss >> Resourcen\Blocks\Rolling_Stock\IC2.rss }
	{ 9438.dds >> Resourcen\Parallels\9438.dds }
	{ 9560.dds >> Resourcen\Parallels\9560.dds }
}

Texturskript {
	{ 9438 >> Textur{	id(9438)	name(9438)	automipmap()	billboarding()	magfilter(1)	minfilter(5)	} }
	{ 9560 >> Textur{	id(9560)	name(9560)	automipmap()	billboarding()	magfilter(1)	minfilter(5)	} }
}
